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Bitbucket ❤️ Unity Cloud Build
The Bitbucket team are excited to announce a brand new integration with Unity Cloud Build, just in time for GDC 2017! Traditionally, game builds are compiled, tested, and packaged by developers via their IDE or another tool provided by the game engine SDK. This is sub-optimal as it wastes developer time and resources, excludes non-technical […]
Building command line tools with Node.js
I’ve written hundreds of Bash scripts over my career, but I still suck at Bash. I have to look up the syntax for simple logical structures every single time. If I want to do anything fancy with curl or sed, I have to go and look up man pages too. I spend hours brute forcing every possible combination […]
Using Stash and JIRA for development bliss
A couple of weeks ago I ran a webinar on how to enhance your Git development experience with JIRA and Stash. The half-hour allocated for Q&A wasn’t quite long enough, so I’m following up on some of the unanswered questions in blog form. If you didn’t catch the webinar, it’s now live on YouTube: Check it out if […]
New webinar: Jira + Stash, a love story
Context switching is a productivity killer for development teams of all sizes. In most workflows, issue trackers like Jira record which features have been built, which bugs have been fixed, and what work is scheduled for future releases. Version control systems like Git track the actual code used to bring these bug fixes and features […]
Git workflows webinar now available
In case you missed last Thursday’s “Git workflows for SaaS teams” webinar, we just published the recording. Despite the title, the content is about 10% SaaS / 90% Git best practice, so you should get something out of it (regardless of what type of software you make)–especially if you’re: currently using Git, but feel like […]