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Jira 4.1 – Easier and faster issue tracking
I’m excited to announce the general availability of Jira 4.1. This release is packed with improvements making your everyday interactions with Jira easier and faster. A few of the highlights include the following: Clean and simple UI – Building on the UI improvements in Jira 4, the revamped issue and user profile pages make it […]
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GreenHopper 4.4 for Jira 4.1 – plus gadgets, markers and more
I’m happy to announce the general availability of GreenHopper 4.4 (for Jira 4.1). In addition to providing compatibility with the latest release of Jira, this release also includes a handful of new improvements, including: Days Remaining gadget – This new gadget shows the number of days left in a given sprint or release (version). Perfect […]
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The "experts" recommend Jira and GreenHopper
A few months ago, an interesting question appeared on the LinkedIn discussions for the Agile Alliance: Any recommended tools for Agile and Scrum based software development? Since this commentary very much represents the pulse of the community, I planned to do an analysis of the “experts” recommended tools for agile and scrum, but Udayan Banerjee beat me to it. Nevertheless, the results were quite impressive with Jira and GreenHopper leading the way. Here’s my take as to why.. what’s yours?
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Game Development Survey 2010 Results
As I mentioned previously, in preparation for the Game Developers Conference 2010 Atlassian decided to survey our game development customers to find out a little more about their teams and how they use our tools. The survey was sent to almost 600 customers at over 150 different game development companies and we got responses from over 35 different companies. Check out the results..
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Game Developers Conference 2010: It’s on like Donkey Kong
This year Atlassian will be making our first ever appearance at the Game Developers Conference in San Francisco. And as you probably know by now, Steve Wiebe will be at our booth playing Donkey Kong and trying to regain his world record. So, you may be wondering, why GDC 2010?